Train-Sim.Com Train Simulator FAQ

Frequently Asked Questions About MSTS

8. CUSTOMIZATION


WHAT GAME SETTINGS ARE AVAILABLE?


Lots! The options menus available include:

OPTIONS
-------

Realism                     Driving Aids At Startup
  Simple Control              Controls/Gauges
  Derailments on/off          Track Monitor
  Alerter on/off              Next Station
  Auto Fireman                Switching Aid


KEYBOARD ASSIGNMENT
-------------------

Allows you to view and change keyboard commands.


SOUND
-----

Master Volume
Train Volume
Ambient Sounds Volume
Sound Quality
Show Text Captions


DISPLAY
-------

Resolution (settings from 640x480 to 1600x1200)
Overall Quality


ADVANCED DISPLAY
----------------

A large number of sliders to control different aspects of the image quality.

Also a large number of check boxes to turn on and off various display
features.



HOW DO I IMPORT OTHER ROUTES/LOCOMOTIVES/ROLLINGSTOCK INTO THE GAME?


To add locomotives and cars usually all you need to is unzip the entire
contents of the file you've downloaded into a new folder that you create
under:

C:\Program Files\Microsoft Games\Train Simulator\TRAINS\TRAINSET

For locomotives you may need to copy some files from one of the default
locomotives; many locomotives are based on one of the default locomotives
and use the same cabview and sound folders.

But most important:  READ THE DOCS! The designer is the only one who can
tell you exactly how any individual file needs to be installed.



HOW DO I USE CARS/LOCOMOTIVES ONCE THEY ARE INSTALLED (CONSIST EDITOR)?


To use any add-on cars or locomotives (or to create different
consists even with just the default ones) you use the consist editor.

Unfortunately, the consist editor is difficult to find, as it's
actually a subsection of the activity editor. When you installed
Train Simulator you should have gotten two desktop icons, one for the
sim itself and another labeled "launcher"; launcher is the one that
starts up the editors. Double click on it and then from the menu
select activity editor. If you don't have the second icon, use the
Windows start button and look in Programs | Microsoft Games |
Train Simulator for Train Simulator Editor And Tools and click on
that.

Once the editor starts, open the File menu and select new. You'll be
prompted for some information about the new activity you're about to
create but just use the defaults, as you are not actually going to
save the activity anyway.

Now, look at the right side of the editor main window, for the
section labeled "Player Services"; technically a consist is a player
resource. Under this section click the "new" button and that will
open yet another window. In the middle of this window is a section
labeled "Consists" and another "new" button; click this and the
consist editor will load.

To create a consist, choose a file name for your consist and a screen
name.  The screen name is what will show up within the sim when you
open the consist drop down box. Then, simply choose the locomotives
and cars you want in your consist and save when you're done.

Tips: Consists are organized according to the lead locomotive. If you
make the BNSF Dash 9 the first locomotive in your consist when you
run the sim you will find your consist by first selecting the BNSF
Dash 9 and then looking in the consist drop down box. If you have
more than one locomotive in your consist you can reverse the
direction they point by right clicking on them.



HOW DO I REMOVE CARS FROM A CONSIST?


You do this in the consist editor. Load the consist you want to work on.
Then, notice the icon that looks sort of like a coupler, on the right side
of the window below the word "Couplings"? That's the delete icon. Use the
left mouse button to drag and drop the locomotive or car you want to remove;
point to the car/locomotive, hold down the left mouse button, and drag the
cursor over the icon. It's now removed from the consist.



WHAT PROGRAM(S) ARE REQUIRED TO CREATE YOUR OWN TRAIN?


A 3D modeling program is required to make the model, and these can be
expensive. A graphics editor is required to create or modify the
paint job on a locomotive.  MSTS does not include a program to create
your own locomotive.

When Train Simulator was first released 3D Studio Max was the only
program known to work for creating original 3D models. For doing
repaints of existing models both Adobe PhotoShop and Paint Shop Pro
are known to work.

A 3D designer called "3D Canvas" also offers MSTS support.

3D Canvas 5.0.5 (and higher) now includes a Microsoft Train Simulator
Wizard that creates all of the files required for a model to be
loaded into Microsoft Train Simulator. Creating an engine from a 3D
Canvas model is now simply a matter of running the Wizard and
creating a consist for the model in Train Simulator. 

The Train Simulator Wizard also assists in identifying and organizing
parts using Train Simulator standards, placement of special effects
and lighting, and automatic animation of steam engine wheels and the
link between them.  Seven Train Simulator specific tutorials are
included in the on-line help that cover everything from model
orientation and placement required by Train Simulator to animation of
steam engine rods.

For information, visit their web site:

http://www.amabilis.com/msts.htm

Also suitable is "Train Sim Modeler" from Abacus, a 3D design tool based
on their popular designer for flightsims.

"TSM" is designed specifically for Microsoft Train Simulator and so offers
features that train-sim modelers need. For more information, visit their
web site:

http://trainsimulatorworld.com



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